U-Con Gaming Convention November 17-19, 2017, Ypsilanti, Michigan
Role Playing, Card Games, Board Games, Miniatures, LARPs, Specialty Tracks, Exhibitors' Hall, Auction, and much more!

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Board and Card Games

Friday

10a

6105 Cthulhu Wars for Beginners, GM: David Reynolds, 6 players, No XP/Average, Friday 10a-1p. Race to 30 doom points in this highly asymmetrical area control game of competing Great Old Ones. This popular continuously-moving game will be run with beautifully painted figures. Adults Only (18+) Ballroom Table 413. $4.00

6897 Road Kill Rally, GM: Mark Kloha (Amorphous Blob), 6 players, No XP/Simple, Friday 10a-12p. As a driver in the Road-Kill Rally, you are racing against opponents eager to destroy you with guns, rockets, and flame throwers. But the big points come from scoring pedestrians: running them over or blasting them out of the road. After all, you have three billion viewers to satisfy. Adults Only (18+) Ballroom Table 204. $2.00

12p

6902 Star Trek Panic, GM: Mark Kloha (Amorphous Blob), 6 players, No XP/Simple, Friday 12p-2p. In this cooperative game, you will boldly go where no one has gone before, as you take on the roles of Kirk, Spock, and other crew members of the U.S.S. Enterprise. To complete your mission and win the game, you must work together to defend the ship from alien threats while you perform vital tasks and explore strange new worlds and new civilizations. Adults Only (18+) Ballroom Table 204. $2.00

1p

6106 Cthulhu Wars With Expansions, GM: David Reynolds, 6 players, No XP/Simple, Friday 1p-4p. This event is for players who have played the base game at least once. We will play using one of the Cthulhu Wars expansion maps with neutral Great Old Ones and other figures thrown in. All beautifully painted. Adults Only (18+) Ballroom Table 413. $4.00

2p

6264 Battlestar Galactica, GM: Vic Lesperance, 5 players, No XP/Average, Friday 2p-7p. The last human warship leads a rag-tag fleet of survivors to find a new home amongst the stars. But the Cylon battle fleet is in hot pursuit. Worse, some Cylons are already hidden amongst us, sabotaging from within. Large customized set with many scale miniatures. Adults Only (18+) Ballroom Table 302. $4.00

3p

6156 Roads and Boats, GM: Zachary Weenig, 4 players, No XP/Complex, Friday 3p-7p. One of the "Grail Games" for many board game players. Hard to find, and fun to play. You act as a logistics company moving products around the board. Everything that you build does not belong to you, but to the board. One more thing....geese create technology. Adults Only (18+) Ballroom Table 412. $4.00

6904 Star Trek Catan, GM: Mark Kloha (Amorphous Blob), 4 players, No XP/Simple, Friday 3p-7p. The many resource-rich planets within the limits of Federation territory await exploration and settlement. Build outposts and starbases to extract the resources. Using your fleet of starships, establish supply routes that enable you to bodly go further into deep space. Avoid resource shortages by trading with your opponents and Federation neighbors. If your opponents venture too far into your space, though, you might need to divert the Klingons to drive them away...because in the end, only one can be the Federation's greatest hero! Adults Only (18+) Ballroom Table 204. $4.00

8p

6365 Cuthroat Caverns, GM: Trisha Kloha (Amorphous Blob), 6 players, No XP/Simple, Friday 8p-10p. TRUST NO ONE. An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine horrific beasts stand in your way-- that, and the greed of the other players. In this game of kill-stealing, you decide whether to swing for a whopping 50 points of damage or hold back, awaiting a more opportune time to strike. Only the final blow matters if you are to score the kill. Hold back or sabotage others' plans too much, and the entire party will die without a winner. Adults Only (18+) Ballroom Table 202. $2.00

9p

6097 Sid Meier's Civilization Board Game, GM: Tim Hamlin, 5 players, No XP/Average, Friday 9p-12a. In Civilization: The Board Game, 2-4 players take on the roles of famous leaders in charge of historical civilizations, each with their own abilities. Players will be able to explore a module game board, build cities and buildings, fight battles, research powerful technology, and attract great people by advancing their culture. No matter what your play style is, there is a civilization for you! Adults Only (18+) Ballroom Table 304. $4.00

6965 Munchkin: Rick and Morty, GM: Jeff Beeler, 6 players, No XP/Simple, Friday 9p-10p. Munchkin: Rick and Morty, a standalone Munchkin game, fuses the classic card game fun of monster-slaying and role-playing with cyborgs, aliens, and demons from the popular television series Rick And Morty. Play as Rick, Morty, Beth, Jerry, Summer, or Mr. Poopybutthole to defeat the greatest adversaries in the Rick and Morty universe and become the hero as you reach Level 10 for the win. Adults Only (18+) Ballroom Table 103. $2.00

10p

6366 Munchkin: Holiday Surprise, GM: Trisha Kloha (Amorphous Blob), 6 players, No XP/Simple, Friday 10p-12a. Munchkin Holiday Surprise includes all the cards from Waiting for Santa, Santa's Revenge, Reindeer Games and Naughty & Nice because of course the holidays are all about bashing monsters and taking their stuff.. Adults Only (18+) Ballroom Table 202. $2.00

11p

6966 Cthulhu Fluxx!, GM: Jeff Beeler, 6 players, No XP/Simple, Friday 11p-12a. Explore the dark and horrifying mysteries of the unknown as you battle insanity and fiendish cults in Cthulhu Fluxx! Follow the wild-eyed Poet, the obsessed Artist, and the expeditions of the Professor as they investigate Eldritch Secrets no mortal was meant to discover. Someone has stolen the Necronomicon from the library at Miskatonic Univeristy, and a Farm in the hills is undergoing a horrifying Metamorphosis. Meanwhile, unspeakable abominations stir in Penguin-riddled Tombs beneath the ice. Are you Inevitably Doomed to a lifetime of Nightmares in the Sanitarium, or are you, in fact, a Secret Cultist, worshipping the Minions of Darkness? Like the other games in the Fluxx family, in Cthulhu Fluxx players will modify the rules of the game by playing cards, changing numerous aspects of game play: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and of course how to win the game. Players collect Keeper cards to satisfy the victory requirements but watch out for Cthulhu and other fiendish Creepers that will prevent you from winning – even if you otherwise have the winning combination! Adults Only (18+) Ballroom Table 103. $2.00

12a

6977 Red Dragon Inn, GM: James Arnoldi, 5 players, No XP/Simple, Friday 12a-2a. You've slayed the Dragon, rescued the prince, and returned to town with a ton of loot. What to do next? Head to the pub, of course. There's drinking! There's gambling! There's even a bit of fighting! Don't drink too much or you'll pass out! Don't gamble away all your money or you'll get kicked out! Be the last man or woman standing in the pub and you are the winner! Game included multiple expansion characters as options. Adults Only (18+) Ballroom Table 305. $2.00

Saturday

11a

6903 Star Trek Panic, GM: Mark Kloha (Amorphous Blob), 6 players, No XP/Simple, Saturday 11a-1p. In this cooperative game, you will boldly go where no one has gone before, as you take on the roles of Kirk, Spock, and other crew members of the U.S.S. Enterprise. To complete your mission and win the game, you must work together to defend the ship from alien threats while you perform vital tasks and explore strange new worlds and new civilizations. Adults Only (18+) Ballroom Table 204. $2.00

4p

6901 Road Kill Rally, GM: Mark Kloha (Amorphous Blob), 6 players, No XP/Simple, Saturday 4p-6p. As a driver in the Road-Kill Rally, you are racing against opponents eager to destroy you with guns, rockets, and flame throwers. But the big points come from scoring pedestrians: running them over or blasting them out of the road. After all, you have three billion viewers to satisfy. Adults Only (18+) Ballroom Table 204. $2.00

7p

6370 Munchkin: Holiday Surprise, GM: Trisha Kloha (Amorphous Blob), 6 players, No XP/Simple, Saturday 7p-9p. Munchkin Holiday Surprise includes all the cards from Waiting for Santa, Santa's Revenge, Reindeer Games and Naughty & Nice because of course the holidays are all about bashing monsters and taking their stuff. Adults Only (18+) Ballroom Table 202. $2.00

6905 Star Trek Catan, GM: Mark Kloha (Amorphous Blob), 4 players, No XP/Simple, Saturday 7p-11p. The many resource-rich planets within the limits of Federation territory await exploration and settlement. Build outposts and starbases to extract the resources. Using your fleet of starships, establish supply routes that enable you to bodly go further into deep space. Avoid resource shortages by trading with your opponents and Federation neighbors. If your opponents venture too far into your space, though, you might need to divert the Klingons to drive them away...because in the end, only one can be the Federation's greatest hero! Adults Only (18+) Ballroom Table 204. $4.00

8p

6484 Game of Thrones: Winter is Here, GM: Dave Morris, 5 players, Some XP/Complex, Saturday 8p-12a. Try your hand at intrigue and war! Can you unite the realm before the Night King breaches the Wall? 2nd edition board game, using the Targaryen expansion house cards. Adults Only (18+) Ballroom Table 411. $4.00

7031 Snowdonia, GM: Denny Lau, 5 players, No XP/Average, Saturday 8p-10p. The peaks of Snowdonia rise before you, encased in mist, their summits barely visible. The highest is Snowdon (Wyddfa) herself at 1,085 metres. The year is 1894, and the Snowdon Mountain Tramroad and Hotels Company Limited has been formed to build a branch line from Llanberis to the summit. You can scarcely believe it's possible! In Snowdonia players represent work gangs providing labour for the construction of the Snowdon Mountain Railway. Unlike other train games you will have to excavate your way up a mountain side, as well as make and lay the track, construct viaducts and stations. All this in competition with the weather of the Welsh mountains (and the game itself)! You may be assisted by a train (though that's not always best) and you'll be able to collect essential materials from the Stock Yard. You will obtain special work contracts that give you bonuses. Can you contribute more than the other players to the magnificence of the Snowdon Mountain Railway? Adults Only (18+) Ballroom Table 422. $2.00

9p

6098 Battlestar Galactica: The Board Game, GM: Tim Hamlin, 6 players, No XP/Average, Saturday 9p-12a. Battlestar Galactica: The Board Game is a semi-cooperative game for 3-6 players ages 10 and up that can be played in 2-3 hours. Players choose from pilots, political leaders, military leaders, or engineers to crew Galactica. They are also dealt a loyalty card at the start of the game to determine if they are a human or Cylon along with an assortment of skill cards based on their characters abilities. Players then can move and take actions either on Galactica, on Colonial 1, or in a Viper. They need to collect skill cards, fend off Cylon ships, and keep Galactica and the fleet jumping. Each turn also brings a Crisis Card, various tasks that players must overcome. Players need to play matching skill cards to fend off the problems; skill cards that don't match hinder the players success. Fate could be working against the crew, or there could be a traitorous Cylon! As players get closer and closer towards reaching their Earth, another round of loyalty cards are passed out and more Cylons may turn up. If players can keep their up their food stores, fuel levels, ship morale, and population, and they can keep Galactica in one piece long enough to make it to Earth, the Humans win the game. Beware! If the Cylon players reveal themselves at the right moment and bring down Galactica, the Humans have lost. Adults Only (18+) Ballroom Table 307. $4.00

6970 Munchkin: Rick and Morty, GM: Jeff Beeler, 6 players, No XP/Simple, Saturday 9p-10p. Munchkin: Rick and Morty, a standalone Munchkin game, fuses the classic card game fun of monster-slaying and role-playing with cyborgs, aliens, and demons from the popular television series Rick And Morty. Play as Rick, Morty, Beth, Jerry, Summer, or Mr. Poopybutthole to defeat the greatest adversaries in the Rick and Morty universe and become the hero as you reach Level 10 for the win. Adults Only (18+) Ballroom Table 103. $2.00

10p

6121 Keggers and Cantrips (beta playtest), GM: Owen McCauley, 4 players, No XP/Average, Saturday 10p-12a. The hard working students of the Tower Bedlam Arcanum spend their days in heavy, arcane cogitation. They fill alembics, draw circles, hurl lightning bolts, and unravel the mysteries of the universe. At night, however, they only do two things: drink and spew. This game revolves around one week for a group of students. Go to class, learn things, and get your stipend. Then turn around and piss your money away as you booze and carouse all through the night. Put away as much as possible before you spew and ruin your night. Adults Only (18+) Ballroom Table 207. $2.00

6283 Rick & Morty: Total Rickall Cooperative Card Game, GM: John Patrick, 5 players, No XP/Simple, Saturday 10p-11p. Morty! Morty quick, we have a real problem on out hands. The house, buuuurp, the house has been infested by alien brain parasites, Morty. They get inside your mind and implant false memories to reproduce. We have to stop them, Morty. We have to stop them before they take over the whole, buuuurp, planet. Just be careful, Morty, there is a good chance that a few of these zany characters might actually be human. I mean, if a few have to die to save the planet, Morty, I can live with that, but at a certain point.... At a certain point, Morty, you're just a murderer, and that means you lose, Morty. No one wants to know the planet was saved by a pack of murderers, Morty. Now grab that gun and let's go kill some parasites, dawg. Adults Only (18+) Ballroom Table 306. $2.00

6371 Cuthroat Caverns, GM: Trisha Kloha (Amorphous Blob), 6 players, No XP/Simple, Saturday 10p-12a. TRUST NO ONE. An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine horrific beasts stand in your way-- that, and the greed of the other players. In this game of kill-stealing, you decide whether to swing for a whopping 50 points of damage or hold back, awaiting a more opportune time to strike. Only the final blow matters if you are to score the kill. Hold back or sabotage others' plans too much, and the entire party will die without a winner. Adults Only (18+) Ballroom Table 202. $2.00

6971 Cthulhu Fluxx!, GM: Jeff Beeler, 6 players, No XP/Simple, Saturday 10p-11p. Explore the dark and horrifying mysteries of the unknown as you battle insanity and fiendish cults in Cthulhu Fluxx! Follow the wild-eyed Poet, the obsessed Artist, and the expeditions of the Professor as they investigate Eldritch Secrets no mortal was meant to discover. Someone has stolen the Necronomicon from the library at Miskatonic Univeristy, and a Farm in the hills is undergoing a horrifying Metamorphosis. Meanwhile, unspeakable abominations stir in Penguin-riddled Tombs beneath the ice. Are you Inevitably Doomed to a lifetime of Nightmares in the Sanitarium, or are you, in fact, a Secret Cultist, worshiping the Minions of Darkness? Like the other games in the Fluxx family, in Cthulhu Fluxx players will modify the rules of the game by playing cards, changing numerous aspects of game play: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and of course how to win the game. Players collect Keeper cards to satisfy the victory requirements but watch out for Cthulhu and other fiendish Creepers that will prevent you from winning – even if you otherwise have the winning combination! Adults Only (18+) Ballroom Table 103. $2.00

Sunday

10a

6219 Imperial, GM: Mark Brehob, 4 players, No XP/Simple, Sunday 10a-2p. International investors try to achieve the greatest influence in Europe. With their bonds, they control the politics of Austria-Hungary, Italy, France, Great Britain, the German Empire, and Russia. Each player represents an international investor. Only he who succeeds in increasing his capital and gaining influence in the most powerful European nations will win the imperial competition. Adults Only (18+) Ballroom Table 305. $4.00

11a

6558 Fiasco: Dysfunctions and Dragons, GM: Alan Terlep, 5 players, No XP/Simple, Sunday 11a-1p. Game night gets...complicated. Before the players are done, there will be heartbreak, bloodshed, and pillaging, and not just in the game! Adults Only (18+) Ballroom Table 303. $2.00

12p

6265 Battlestar Galactica, GM: Vic Lesperance, 5 players, No XP/Average, Sunday 12p-5p. The last human warship leads a rag-tag fleet of survivors to find a new home amongst the stars. But the Cylon battle fleet is in hot pursuit. Worse, some Cylons are already hidden amongst us, sabotaging from within. Large customized set with scale miniatures. Adults Only (18+) Ballroom Table 302. $4.00

Miniatures

Sunday

10a

6101 Star Wars Armada, X-wing, Imperial Assault: Star Wars Mega-game, GM: Sammit Sabharwal, 6 players, No XP/Complex, Sunday 10a-4p. We will start with an Armada game that will directly effect the following X-wing game. Then, on the planet, a desperate Imperial Assault Campaign-style game. Adults Only (18+) Ballroom Table 405-6. $4.00

Role Playing

Friday

9a

6108 Paragraph System: Merlinspawn, GM: David Vandenabeele, 5 players, No XP/Average, Friday 9a-2p. Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift - or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few "mundane" adventurers, a handful of magicians with various specialties, a pair of mediums - each with their own relationship with the spirits of the dead, and a few scientists - an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only (18+) Conference F Table 1. $4.00

6474 Fiasco: Tekumel: A Vindication of Instability - Cancelled, GM: George Hammond, 0 players, No XP/Simple, Friday 9a-1p. Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong – inspired by films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan. You’ll play ordinary people with powerful ambition and poor impulse control, big dreams but flawed means. It won’t go well for them, to put it mildly, and will probably end in a glorious heap of jealousy, murder, impalement and recrimination. Lives and reputations will be lost, painful wisdom will be gained, and if you are really very lucky, your character just might end up back where he started. This is a GM-less game. We will use a playset custom-made for Tékumel . Players are not expected to have any experience with the Fiasco rules, but should have some familiarity with the Tékumel setting. Adults Only (18+) Seminar 5. $4.00

10a

7041 D&D 5e: Adventures in Ceacus, GM: Mike Safford, 6 players, Some XP/Average, Friday 10a-6p. A small town was sacked years ago, and the local overlord was killed during the raid. It was never clear who sacked the town but evidence suggests orc or goblin raiders. A rumor has recently arisen that a special item was never recovered from the manor home of the dead overlord. Is your group up to the task of retrieving it ? Bring your 1st level characters or pick a pre-generated character. Characters must be generated using the Ability Score Point Cost with 27 points to spend (Page 13 PHB,) and the book's rules for class and background. Dragonborn, Drow, Tiefling and Evil Aligned characters are prohibited. Adults Only (18+) Conference F Table 5. $6.00

11a

6123 D20 Modern-ish (Aspects of Pathfinder): World War C, GM: Owen McCauley, 4 players, No XP/Simple, Friday 11a-3p. At first, the clowns were spotted in ones and two, and only in rural areas. Before long, they were everywhere. They stood on street corners, handing out balloons to passersby, honking their little horns, and smiling...always smiling. When they struck, no one saw it coming. The party are a group of survivors, barricaded in a gas station on the edge of Saline, Michigan. It's been a week, without word of the outside world. Now, a radio signal! The Army has secured the U of M stadium, and have created a fortified shelter for survivors. This nightmare is almost over. All they need to do is get there.... Adults Only (18+) Conference F Table 2. $4.00

3p

6142 Call of Cthulhu 7th Edition: Un-Fresh off the Boat, GM: Walter Schirmacher, 6 players, No XP/Average, Friday 3p-7p. After months at seas, you arrive in the harbor of Port Jackson, Australia. However, the spread of a mystery illness has caused your ship to be forbidden permission to dock at Government Wharf. A group of convicts, army men, and free settlers are sent in to investigate when a strange illness breaks out on your ship and in the colony. What dark secret does the colony harbor? An 18th century Call of Cthulhu event. Adults Only (18+) Conference F Table 3. $4.00

6471 NOVA6: Who Goes There?, GM: Ryan O'Grady, 6 players, No XP/Simple, Friday 3p-7p. Isolated in Antarctica by the nearly-ended winter, a group of scientific researchers discover an alien spaceship buried in the ice where it crashed twenty million years before. Think you know the rest? Think again. Experience this classic sci-fi horror story with NOVA6. (http://www.legendsmiths.com/nova6) Adults Only (18+) Conference F Table 4. $4.00

7071 In Extremis - ZOMBIES! apocalyptic storytelling: If not for the End of the World, GM: Simone Cooper, 5 players, No XP/Simple, Friday 3p-7p. You have a moment to breathe, a moment to plan. There are resources here, though they'll run out soon. If only you had a doctor, you think. If only you'd made it to the base. If only. If only. Do you become paranoid, or form the tightest bonds of friendship you could ever know? Do people surprise you with their goodness or their evil? Do you protect the weak and innocent, or do you weed them out? Let's find out as the next wave of zombies hits the fences. Eric Todd's _In Extremis_ is a diceless storytelling system in which players develop a shared pool of tragic, heroic, venal, helpless characters (think the survivors in The Walking Dead or Pitch Black) and play out the scenes of their story leading to the epic "season finale" episode. We could use any disaster or scenario that pits survivors against terrible odds, but for familiarity, we'll use a Zombie plague. Adults Only (18+) Seminar 2. $4.00

7p

6109 Paragraph System: Merlinspawn, GM: David Vandenabeele, 5 players, No XP/Average, Friday 7p-12a. Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift - or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few "mundane" adventurers, a handful of magicians with various specialties, a pair of mediums - each with their own relationship with the spirits of the dead, and a few scientists - an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only (18+) Conference F Table 1. $4.00

8p

6090 13th Age: Tales of the 13th Age -- New Port Adventures (including premiere!), GM: Pete Cooney, 6 players, No XP/Average, Friday 8p-12a. New Port is a place of hope--and surreal events of many kinds. You are heroes who find yourselves at the center of a very peculiar set of surreal events, ones with the potential to change the world! This is a unique 13th Age event ONLY AVAILABLE IN MICHIGAN developing a story-line in the 13th Age city of Newport. Based on who is at the table, we will run one of three scenarios: NP1 -- The Thing (Character level 2). New Port is called by some the "city of opportunity." Some opportunities simply wont't pass you by--no matter how much you try. A one-part scenario for level 2 Tales of the 13th Age characters. NP2 -- It Came from Outer Space (Character levels 2-3) When you have a reputation of doing quality work, people find you out. And you've been found to broker the deal of a lifetime... NP3 -- Them! (Character levels 2-4) A collector of rare antiquities can expect to ruffle some feathers from time to time--but when people die for their mistakes, they apparently call you for help... Players may bring their own character, which they may build using any Pelgrane Press 13th Age source, or may play a pre-gen character provided at the table. For more information about the free New Port adventures for 13th Age, go to: https://southeastmi13thage.obsidianportal.com Adults Only (18+) Conference F Table 3. $4.00

6113 Cortex: Marines and Aliens, GM: Dean Norman (Matinee Adventures), 6 players, No XP/Average, Friday 8p-12a. Colonial Military Intelligence has gathered information regarding potential extraterrestrial lifeform research being conducted at the JPC-973C, Tark Weyland Station. A team of Colonial Marines is being sent to secure the facility and collect all data pertaining to said research. This event is being run in part to pay homage to the late Bill Paxton, whose character portrayals have given us many hours of entertainment and joy. Adults Only (18+) Seminar 2. $4.00

6181 Dungeon Crawl Classics: Three Nights in the Glurbbwood, GM: Clayton Williams, 6 players, No XP/Simple, Friday 8p-12a. You have three nights to find items from a lost caravan and return with an important sealed jade box. Other items are of little consequence. Come journey into Glurbbwood swamp, surely nothing outrageous lurks here! Adults Only (18+) Conference H Table 4. $4.00

6543 Savage Worlds: The Curious Death of Violet Evans, GM: Tracy Sizemore (ConTessa), 5 players, No XP/Average, Friday 8p-12a. It's spring break at East Texas University. Your study group is close to wrapping up your sophomore year, and you have already seen your fair share of the things that go bump in the night in Pinebox. The convergence is coming (whatever that is!), but even the most dedicated protectors against the supernatural need to blow off steam. That's exactly what you did when you decided to go to a concert in nearby Morganville. On your way back to Pinebox, however, a mysterious child appears on the road in front of you. She's a ghost. Her name is Violet Evans, and it's her birthday. Can you help put Violet to rest by finding out the REAL truth of her murder 50 years after it happened? More importantly, can you discover what's been happening since? This is an original mystery that very much leans into the horror aspect of the ETU setting while still offering a chance for hope and heroism. Due to disturbing themes, this mystery is for adults 18+ only. Pregens will be provided; no Savage Worlds experience is necessary. Adults Only (18+) Conference C Table 5. $4.00

6557 HERO: Who Needs Monsters?, GM: Alan Terlep, 5 players, No XP/Complex, Friday 8p-12a. You're drafted to find a missing item for the count's favorite mage. It could be with the witches, the big boss, the imperial agent...but learn too much, and you might go missing yourself! A roleplay-centered fantasy in a detailed setting. No experience with HERO necessary (but if you have it, 160-point characters provided, and a couple of house rules will be in place). Adults Only (18+) Conference F Table 5. $4.00

Saturday

9a

6103 D&D 3.5: Speaker in Dreams Pt 1, GM: Michael Nahas, 4 players, No XP/Simple, Saturday 9a-12p. A city adventure in the large town of Brindinford, where a hidden power seeks to bring about a new empire. Roleplay will be encouraged and, at my discretion, might grant bonuses to die rolls. Level 5 pre-gen will be provided. Adults Only (18+) Conference F Table 4. $4.00

6110 Paragraph System: Merlinspawn, GM: David Vandenabeele, 5 players, No XP/Average, Saturday 9a-2p. Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift - or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few "mundane" adventurers, a handful of magicians with various specialties, a pair of mediums - each with their own relationship with the spirits of the dead, and a few scientists - an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only (18+) Conference F Table 1. $4.00

6429 13th Age: Tales of the 13th Age - New Port Adventures (including premiere!), GM: Pete Cooney, 6 players, No XP/Average, Saturday 9a-1p. New Port is a place of hope- and surreal events of many kinds. You are heroes who find yourselves at the center of a very peculiar set of surreal events: ones with the potential to change the world! This is a unique 13th Age event ONLY AVAILABLE IN MICHIGAN developing a story line in the 13th Age city of Newport. We will run one of three scenarios: NP1 -- The Thing (Character level 2). New Port is called by some the "city of opportunity." Some opportunities simply wont't pass you by--no matter how much you try. A one-part scenario for level 2 Tales of the 13th Age characters. NP2 -- It Came from Outer Space (Character levels 2-3) When you have a reputation of doing quality work, people find you out. And you've been found to broker the deal of a lifetime... NP3 -- Them! (Character levels 2-4) A collector of rare antiquities can expect to ruffle some feathers from time to time--but when people die for their mistakes, they apparently call you for help... Players may bring their own character, which they may build using any Pelgrane Press 13th Age source, or may play a pre-gen character provided at the table. For more information about the free New Port adventures for 13th Age, go to: https://southeastmi13thage.obsidianportal.com Adults Only (18+) Conference F Table 3. $4.00

6486 Blades in the Dark: Hull on the Gaddoc Express, GM: Whitney Mattson, 4 players, No XP/Average, Saturday 9a-12p. The Imperial Electro-Trains always run on time, but the Gaddoc Express hides a secret cargo.... Play the Smugglers moving the sealed crate past the Rail Jacks, or the Strange Cult ready to reclaim their beloved relic. In John Harper's Blades in the Dark, you play the scoundrels trying for desperate scores on the skin of their teeth on the streets of Duskvol. Adults Only (18+) Conference F Table 2. $4.00

10a

7042 D&D 5e: Adventures in Ceacus, GM: Mike Safford, 6 players, Some XP/Average, Saturday 10a-6p. A small town was sacked years ago, and the local overlord was killed during the raid. It was never clear who sacked the town but evidence suggests orc or goblin raiders. A rumor has recently arisen that a special item was never recovered from the manor home of the dead overlord. Is your group up to the task of retrieving it ? Bring your 1st level characters or pick a pre-generated character. Characters must be generated using the Ability Score Point Cost with 27 points to spend (Page 13 PHB,) and the book's rules for class and background. Dragonbord, Drow, Tiefling and Evil Aligned characters are prohibited. Adults Only (18+) Seminar 2. $6.00

12p

6547 Of Dreams and Magic--cancelled, GM: Luke Elias (ConTessa), 0 players, No XP/Average, Saturday 12p-4p. Fight the doubt with the power of your dreams. Adults Only (18+) Conference C Table 1. $4.00

2p

6527 Blades in the Dark: Hull on the Gaddoc Express, GM: Whitney Mattson, 4 players, No XP/Average, Saturday 2p-5p. The Imperial Electro-Trains always run on time, but the Gaddoc Express hides a secret cargo.... Play the Smugglers moving the sealed crate past the Rail Jacks, or the Strange Cult ready to reclaim their beloved relic. In John Harper's Blades in the Dark, you play the scoundrels trying for desperate scores on the skin of their teeth on the streets of Duskvol. Adults Only (18+) Conference F Table 2. $4.00

6572 Twilight 2000 (1st Edition): Shadows Over Glasgow, GM: Jeremy Shields, 6 players, No XP/Average, Saturday 2p-6p. For five years, the armies of the world have fought back and forth across Europe. Thee years ago, the missiles started flying. And the world has never been the same. Twilight: 2000 is set in a post-holocaust environment, but the characters are modern soldiers thrown on-to their own resources by the gradual break-down of command. Glasgow Scotland was hit-hard, maintaining missile silos for NATO forces. For years, it's been a hell-hole shrouded in a thick noxious belt of radiation killing anyone who entered or worse. However; when a song breaks through the air-waves towards main-land Europe along-side signals for rescue, a group of allied forces are sent to investigate. Adults Only (18+) Conference H Table 11. $4.00

7p

6111 Paragraph System: Merlinspawn, GM: David Vandenabeele, 5 players, No XP/Average, Saturday 7p-12a. Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift - or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few "mundane" adventurers, a handful of magicians with various specialties, a pair of mediums - each with their own relationship with the spirits of the dead, and a few scientists - an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only (18+) Conference F Table 1. $4.00

6761 Lamentations of the Flame Princess: The Seclusium of Orphone of the Three Visions, GM: Sarah Richardson, 5 players, No XP/Average, Saturday 7p-11p. The Seclusium of Orphone of the Three Visions, in which are perils and treasures both material and obscure, may be vulnerable to incursion, as their mistress has not been seen in months ... What wonders await you on this island of brooding severity and shadows? Play through an attack on a wizard’s secret hideout, generated using Vincent Baker’s toolkit for Lamentations of the Flame Princess. Pregens provided, and rules taught. Beginners welcome! All are unlikely to survive. Will you find unearthly treasures? Or will you become trapped yourself, awaiting the next foolish party to venture within... Adults Only (18+) Board Room. $6.00

6913 Dungeon Crawl Classics : DCC: Symptom of the Universe, GM: Brendan LaSalle, 7 players, Some XP/Average, Saturday 7p-11p. You're no hero. You're an adventurer; a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.... "...when our love will ride away into eternal skies; A Symptom of the Universe, a love that never dies." When a hero dies, only the dream remains. Who dare seek answers in the death dream of the most dangerous man in the world? This is an experimental DCC scenario for 4th level characters. Adults Only (18+) Conference H Table 7. $4.00

8p

6091 Fallout: Wasteland Wanderers: The Secret of Vault 48, GM: Paul Kemezis, 8 players, No XP/Average, Saturday 8p-12a. Based on the popular Fallout video game series, Fallout: Wasteland Wanderers is a fan-made, post-apocalyptic role-playing game that places your group of adventurers into the aftermath of a worldwide nuclear war. A party of 4-8 will explore the standalone adventure The Secret of Vault 48. Find one of Vault-Tec's iconic installations somewhere in the American countryside and discover its secret. U-Con 2017 will mark the public debut of this independent game! Adults Only (18+) Conference F Table 3. $4.00

6104 D&D 3.5: Speaker in Dreams Pt 2--cancelled, GM: Michael Nahas, 0 players, No XP/Simple, Saturday 8p-11p. A city adventure in the large town of Brindinford, where a hidden power seeks to bring about a new empire. Roleplay will be encouraged and, at my discretion, might grant bonuses to die rolls. Level 5 pre-gen will be provided. Adults Only (18+) Conference F Table 4. $4.00

6472 NOVA6: Charlie's Chocolate Factory - CANCELLED, GM: Ryan O'Grady, 0 players, No XP/Simple, Saturday 8p-12a. It has been 50 years since Charlie Bucket inherited Willy Wonka's Chocolate Factory, and he has invited back all of the children for a reunion. How sweet. Right? Come experience a new twist on this classic story with NOVA6. (http://www.legendsmiths.com/nova6) Adults Only (18+) Conference F Table 5. $4.00

6491 Gamma World: Mutant Moonfall, GM: John Jamieson, 6 players, No XP/Simple, Saturday 8p-12a. The Moon, 24th Century, after the apocalypse that destroyed a transhuman civilization and threw the world into chaos. Civilization survived here, and your journey here is only part of the story. You still need to make a living, and in this case it means buying oxygen. When a job to explore an Ancient science outpost rumored to be haunted is offered, well, it's a living. Can your mutants, sentient beasts, smart plants, humans, and synthetics survive? Adults Only (18+) Conference H Table 6. $4.00

Sunday

9a

6112 Paragraph System: Merlinspawn, GM: David Vandenabeele, 5 players, No XP/Average, Sunday 9a-2p. Merlinspawn is set in Victorian England in 1876. Three or four generations ago, Merlin of Camelot returned to London, and magic came with him. Hand in hand with that, revolutions in industry and science began. In the century since this flowering, the world now sees alchemists and diviners working for Scotland Yard. Magical courses being taught at prominent universities, and feats of invention that seem almost magical themselves are becoming visible, if not commonplace. To keep the realm safe, Queen Victoria and her representatives have gathered together people of diverse talents. You are one of these heroes. Perhaps you are a gentle adventurer, possessing mundane skills honed to incredible levels. The gift of magic may be yours to command. You may be a being of legend, gifted (or cursed) with abilities that make you more (and perhaps less) than human. Invention and science may be your gift - or your curse, if what you create works only in your hands. So far, I have among our PC cast a golem, a shapeshifter, several immortals of various stripes, two or three half or full-blooded Fey, more than a few "mundane" adventurers, a handful of magicians with various specialties, a pair of mediums - each with their own relationship with the spirits of the dead, and a few scientists - an animator, a master of etheric engines, and a four-armed cyborg who cheats at cards. Adults Only (18+) Conference F Table 1. $4.00

6236 FATE: Fate of Tekumel RPG, GM: John Till, 6 players, No XP/Simple, Sunday 9a-1p. The Temple of Lord Belkhánu in Thráya has sent you to recovering books and scrolls loaned to the Great Temple west of the city. But chaos lurks within this great temple of Stability! Adults Only (18+) Seminar 5. $4.00

6528 Blades in the Dark: Hull on the Gaddoc Express, GM: Whitney Mattson, 4 players, No XP/Average, Sunday 9a-12p. The Imperial Electro-Trains always run on time, but the Gaddoc Express hides a secret cargo.... Play the Smugglers moving the sealed crate past the Rail Jacks, or the Strange Cult ready to reclaim their beloved relic. In John Harper's Blades in the Dark, you play the scoundrels trying for desperate scores on the skin of their teeth on the streets of Duskvol. Adults Only (18+) Conference F Table 2. $4.00

7069 Cortex+/Leverage: From the Ground Up, GM: Laura Hamel, 5 players, No XP/Simple, Sunday 9a-1p. You've just escaped from the clutches of one interstellar corporation only to learn another is after you and your team. But when you realize that they are perfectly willing to smash innocents under their magnetic bootheels, what's a grifter to do? Adults Only (18+) Board Room. $4.00

10a

6117 Diceless: Floating Bomb, GM: Patrick Brady, 7 players, No XP/Simple, Sunday 10a-4p. You are the crew of a British oil tanker in 1940, braving the North Atlantic in the face of German U-Boats, Pocket Battleships and long-range aircraft. You carry enough aviation fuel to keep RAF fighter command in the air against the Luftwaffe for two weeks. But, you are sailing a floating bomb through the most dangerous waters on earth. Based on actual events, no fictional characters. Adults Only (18+) Hotel Restaurant. $3.00

6180 Lamentations of the Flame Princess: The Sleeping Place of the Feathered Swine, GM: Dan Domme, 6 players, No XP/Average, Sunday 10a-2p. Parasitic infections, stylishly cursed armor, amateur veterinary surgery, unreliable incendiary devices, edible mushrooms, spells unheard of, a wizard in need. Disgusting glory and lost limbs await you within The Sleeping Place of the Feathered Swine. Adults Only (18+) Conference H Table 6. $4.00

2p

6089 Cortex+/Leverage: From the Ground Up, GM: Laura Hamel, 5 players, No XP/Simple, Sunday 2p-6p. You've just escaped from the clutches of one interstellar corporation only to learn another is after you and your team. But when you realize that they are perfectly willing to smash innocents under their magnetic bootheels, what's a grifter to do? Adults Only (18+) Board Room. $4.00

6431 Fallout: Wasteland Wanderers: The Secret of Vault 48, GM: Paul Kemezis, 8 players, No XP/Average, Sunday 2p-6p. Based on the popular Fallout video game series, Fallout: Wasteland Wanderers is a fan-made, post-apocalyptic role-playing game that places your group of adventurers into the aftermath of a worldwide nuclear war. A party of 4-8 will explore the standalone adventure The Secret of Vault 48. Find one of Vault-Tec's iconic installations somewhere in the American countryside and discover its secret. U-Con 2017 will mark the public debut of this independent game! Adults Only (18+) Conference F Table 3. $4.00

6458 Dungeon Crawl Classics: Transylvanian Adventures--cancelled, GM: Wyl Majure, 0 players, Some XP/Average, Sunday 2p-6p. Dungeon Crawl Classics meets Gothic Butt-Kicking Horror! If you're a fan of DCC RPG, old school horror films, or simply like the words "Gothic Butt-Kicking Horror," come give this DCC setting a try! Adults Only (18+) Conference H Table 6. $4.00

Special Events

Friday

11p

6794 Happy Hour Mixer , GM: U-Con Staff, 30 players, No XP/Simple, Friday 11p-1a. Join some Guests of Honor and staff for drinks at the bar! Adults Only (18+) View Bar. Free!

Saturday

7p

6250 Smithee Awards: The Smithee Primaries, GM: Smith-ka-teers, 50 players, No XP/Simple, Saturday 7p-11p. The Smithees are a bad movie awards celebration of cinematic schlock. Each year we host a show in which we take clips from various B-movies, and pit them against each other in typical bad movie categories. Stupid Looking Monsters? Got those. Oblivious moments? Got those too. Unfortunately, we've watched too many movies and have too many clips and need your help. Come vote for the worst (or best) clips we found over the past year and help build Smithee 2018! Adults Only (18+) Auditorium 1. Free!

11p

6795 Happy Hour Mixer , GM: U-Con Staff, 30 players, No XP/Simple, Saturday 11p-1a. Join some Guests of Honor and staff for drinks at the bar! Adults Only (18+) View Bar. Free!