Whoo, it’s here! Hope to see you all soon 🙂
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Thank you for running events at U-Con! U-Con is only possible because of the games that you and other dedicated gamemasters bring. We hope you have a fantastic time at the convention!
We simplified our paperwork in order to get you to gaming even faster. Here are some instructions to help you understand what to expect and to make your experience as smooth as possible.
When you arrive onsite, please check in with Registration to pick up your badge and event worksheets. If you are a GM with a group such as Pathfinder Society, Adventurer’s League, Games on Demand, or TSA Games please pick up your badge from your group leader. You may also need to stop at Registration to pick up any tickets for which you preregistered.
U-Con 2017 prize support is going to be exciting again this year. We have hundreds of games to choose from, ranging between 1 and 9 prize tokens. They’ve been generously donated by companies such as ACD Distribution, Cheapass Games, Looney Labs, Goodman Games and all the rest as shown on the Prize Support web page. You’ll get a chance to win prize tokens at almost every event at this year’s Con! And make sure to bring in your saved-up tokens from prior U-Cons as they’re good from year to year. When you have one or more tokens, go ‘shop’ at the prize support item display near registration and enjoy your new prize!
In addition, we’re bringing back the prize raffle! Saturday evening at 6:45pm and Sunday late morning at 11:45am we’ll draw for winners of prizes by Elderwood Academy, ACD Distribution, and other exciting items. Everyone gets one free raffle entry with their badge, so make sure to enter! Plus you’ll be able to use prize support tokens to get more raffle entries, one token per extra entry. Please note that to win you have to be present at the drawing, which will be at the registration desk, and holding the winning raffle ticket. May the odds be ever in your favor!
For first time visitors and veterans alike, the excitement of the games can sometimes overshadow the practical, physical demands of your body and brain. Here are some quick reminders.
5 – 2 – 1 rule: This generally stands for 5 (or 6 or 3) hours of sleep, 2 meals, 1 shower. Get all of these things every day. Missing an hour of sleep over the course of the weekend won’t kill you, but you’ll regret staying up for 3 days straight come Monday morning. Personally, I’m more of a 6 – 3 – 1 type, but do what’s right for you. If I’m starting to feel tired, sometimes sneaking off to my room in the evening to catch a second shower is just what the doctor ordered, or maybe I just need a quick nap after lunch. Think about what helps you function best and plan it out ahead of time.
Stay healthy: This is the time of year when people are starting to get sick. Maybe you are too, but you’ve already paid and you’re so excited and you’re not going to miss this just because of a few sniffles and maybe it’s just allergies and … WASH YOUR HANDS! We’re all touching the same game pieces, so please don’t be gross and let’s all help each other stay healthy. Bring hand sanitizer. If you’re starting to feel sniffly, bring tissues. If you sneeze, cover your face. By doing a couple simple things, we can make sure that we all have the best time.
Be prepared: Did you remember to pack your lucky dice? Now take a quick second and think about if you’re hungry or thirsty. Where are you at? Is it easy to rectify that? Now think about being hungry or thirsty in the middle of a game. Not so much fun 🙁 To help avoid this, pack some snacks. Try to think of things that won’t make your hands all messy. Having a water on hand will probably help you not get jittery from drinking nothing but coffee and Mountain Dew all weekend. Maybe you want a notebook to write down impressions of new games, or to help you remember what you want to ask Santa for. Would having an extra shirt help keep you warm if the A/C were set cooler than you expect?
Spend a couple minutes over the next few days to put together a packing list to help make sure you have the funnest time possible!
Hey everybody, before you come over, it’ll be helpful to get a feel for the space and where your events will be taking place. If you’ve been before, the setup will probably feel pretty familiar. As in recent years, board games and miniatures will take place mostly in the ballroom while RPGs will primarily be located in the various conference rooms.
One notable difference this year will be the inclusion of the clubhouse for Saturday’s Dominion Tournament. You can check out all the details on our site map.
Get ready everybody, U-Con is coming up in just 4 days! If you haven’t registered yet, or are maybe looking to fill some holes in your schedule, you can get a sneak peek at this year’s con book to help you decide 🙂
Costumes must cover appropriate areas of the body. What is illegal to have uncovered when not at U-Con must remain covered when at U-Con.
Modern uniforms (from the Civil War era to present day) may not be worn as costumes, particularly anything that could be confused as an authentic uniform, e.g police officer, soldier, paramedic, and the like. Active duty military personnel are permitted to wear their uniforms.
Costumes and cosplay, as with any item or activity at the convention, must not harm, mar, or leave residue on other persons or the venue’s surfaces.
U-Con prohibits all functional weapons, no exceptions. If your job requires carrying a weapon–i.e. military, security, law enforcement–and you are off-duty, we require that you do not carry your weapon with you at U-Con.
Bladed and/or edged weapons, firearms (real or realistic), water guns, or props which fire projectiles are not permitted. This list is not all-inclusive. However, items such as futuristic weapons (e.g. Phaser), fantasy weapons (e.g. the Elder Wand) and non-projectile boffer weapons (e.g. Nerf batliff) may be allowed provided they are not handled in a careless, threatening, or destructive manner against persons or property.
If you have any questions regarding your items or costume, it is your responsibility to raise them with Ops/Registration during operating hours. Items purchased at the Exhibitors Hall that contradict this policy must be immediately removed from U-Con gaming space (i.e. take them to your car, or stow them in your hotel room).
U-Con Staff may inspect any item or costume at any time during the convention. They may ask that you Peace Bond your accessory. This includes securing the equipment so as not to do harm to others, indicating that the weapon or prop holder will ensure the prop is not used in any way to harm others. Peace Bonding and the identification of what is deemed as a “weapon” is at the sole discretion of U-Con staff and volunteers and will be determined on a case-by-case basis.
Failure to comply with these policies and/or the instructions of U-Con Staff may result in immediate removal from the convention without refund.
Note: Attempts to use the letter of the policy to defeat the purpose of the policy are unacceptable. Any pattern of behavior which is consistently barely within acceptable limits for individual actions is also unacceptable.
For any additional questions, please reference our Conduct Policies.
Hi U-Con attendees!
Due to a typo, the website originally listed online registration as closing on Friday, however it should actually have read Thursday. Sorry for any inconvenience.
Additional dates you will want to keep in mind: This Friday we will stop accepting ticket exchanges until registration opens on Nov 17th at 8am. Full order cancellations will be accepted until next Wednesday the 15th, although refunds may not be sent until after the con.
Preregistration materials may be picked up on Thursday Nov 16, 8-9pm, or anytime during regular convention registration hours.
We want to thank everyone who participated in last year’s game auction. All proceeds from the auction went to charity, and each year we continue to increase our contribution. From everyone at U-Con, thank you so much!
Everyone is welcome to attend, whether it’s to sell, buy, or just watch! We will begin the auction at 1pm, so please arrive early with items you intend to sell. If you’re curious, we thought we could explain how to enter items into the auction. Sellers do not have to be present during the auction. Buyers, please pick up an auction paddle at the front.
Sellers, before the auction begins, please fill out Item Slips for each item you plan to sell, as well as a Seller Item List. (We ask that sellers who plan on selling a large number of items please sell them in bundles whenever possible. This will help keep the auction moving and allow buyers to see all of the items available). Each Item Slip has a brief description, any comments about the item if the item is out of print or rare, and notes about damage or if anything is missing. Each Item Slip will also include the seller’s name and number, the item number listed on the Item Sheet, and the starting bid or reserve. On the Item List, sellers will write their name, seller number, donation %, and the information from each Item Slip. The Seller Number is used to keep track of which item belong to which seller, and will be provided before the Auction begins. The Donation % is to indicate if you would like to donate more than the standard rate of $1/item or 10% of the final value, whichever is higher.
Buyers, immediately after the auction is completed, you must pay for your purchases (cash only please), collect your items, and return your paddle. Once all the buyers have paid, each seller will be called to collect their bounty. Sellers, please be present at this time! In the rare case a seller is missing, their bounty will be held for them at the Registration Desk. If it is not picked up before 5pm Sunday evening, that bounty will be donated to charity.
We hope that this answers your questions and inspires you to participate in the auction. Items will be accepted at the registration desk starting 1pm on Saturday, although earlier is a possibility. We have had things like unusual tokens for RPGs, signed items by previous Guests of Honor, and copies of rare roleplaying books and games. You never know what you’ll find at this year’s U-Con Auction!
U-Con, together with the Lansing Makers’ Network, are very pleased to announce the return of the Artemis Starship Bridge Simulator to our convention. In this event, you’ll fly your starship through a galaxy filled with hostile aliens and space monsters, supportive starbases, and mysterious space artifacts, working as a team in order to survive. You’ll be assigned a station on a simulated starship bridge: Helm, Weapons, Science, Engineering, Communications, Fighter Pilots, or the central coordinator of them all, the Captain.
Up to eight people can play at a time, so bring your friends and sign up for a session. A station training video will be running near the bridge throughout the convention for folks who are curious but not sure they want to play yet, and advanced scenario slots are available for experienced crews.
Let us know if you have any questions!